Does this sound like fun?
Studios that can have alliances and mergers with other studios?
Edited by Garm, 16 November 2015 - 18:09 PM.
Posted 16 November 2015 - 18:08 PM
Does this sound like fun?
Studios that can have alliances and mergers with other studios?
Edited by Garm, 16 November 2015 - 18:09 PM.
Posted 16 November 2015 - 20:53 PM
How would that work?
Posted 16 November 2015 - 22:58 PM
How would that work?
I don't really know but might be fun to hear a few ideas? Maybe by buidling alliances you would know not to attack studios of friends? maybe help another studio being attacked by a much larger one? Let's hear some ideas
Edited by Garm, 16 November 2015 - 22:58 PM.
Posted 17 November 2015 - 11:06 AM
Kate and I merged our studios 3 days ago on Uk1 and I love it so far...
How would that work?
In our case, my studio was the one moving Kate had to kick out some inactive players first and keep only the most valuable ones. I did the same thing... Now we rock! lol
Posted 18 November 2015 - 02:19 AM
Kate and I merged our studios 3 days ago on Uk1 and I love it so far...
In our case, my studio was the one moving Kate had to kick out some inactive players first and keep only the most valuable ones. I did the same thing... Now we rock! lol
Another studio wants to merge with me for the same reason, inactive members so that's where came from
Posted 18 November 2015 - 03:48 AM
I like this topic! Some good discussion on this will be nice. I love the idea of the game allowing some type of formal merger or alliance.
I know on UK2 we are allied with Cupid but we sometimes hit members in duels by mistake. It would be nice if we could set studios as allies and they too showed up in pink text like our members do.
And on UK1 I am loving our merger! We took the best of two studios and made one awesome group.
Straight Fire!!
Posted 19 November 2015 - 04:29 AM
"but we sometimes hit members in duels by mistake"
That is so easy to do because you don't recognize every member in any 1 studio. I think I even attacked kate a while back, sorry
Posted 19 November 2015 - 10:54 AM
it happens.....I have almost hit you once or twice. Hopefully I didn't actually do it but if I did...I am sorry.
Straight Fire!!
Posted 19 November 2015 - 16:25 PM
not trying to start anything, or score any brownie points, but in essence it is a fighting game... anybody who can beat me just motivates me to improve my character...
that means that if you hit me it's not a big deal to me whether you happen to be an ally, or even a team-mate... hit me if you need to...
Edited by AngelicaSynn, 19 November 2015 - 16:28 PM.
also BenDover on UK2
Posted 19 November 2015 - 23:19 PM
not trying to start anything, or score any brownie points, but in essence it is a fighting game... anybody who can beat me just motivates me to improve my character...
that means that if you hit me it's not a big deal to me whether you happen to be an ally, or even a team-mate... hit me if you need to...
Thanks Synn but I think I'd lose.
Posted 20 November 2015 - 01:28 AM
Thanks Synn but I think I'd lose.
Winning or losing isn't the point... self-improvement (of your character) should be your goal... the only one you need to worry about being better than is the person (or character) you were yesterday...
given our relative levels, I'd think you had a shot... try me if you need to...
Edited by AngelicaSynn, 20 November 2015 - 01:46 AM.
also BenDover on UK2
Posted 20 November 2015 - 05:37 AM
"if you hit me it's not a big deal to me whether you happen to be an ally, or even a team-mate... hit me if you need to..."
I agree, I don't mind anyone attacking me, it's how we all move up
On the upside, I got to vote for
CocaSniff 's movie tonightPosted 21 November 2015 - 12:41 PM
On the upside, I got to vote for
CocaSniff 's movie tonight
Thank you ^^
Posted 22 November 2015 - 00:27 AM
voted for you again, wonder what the odds of that are lol
Posted 24 November 2015 - 05:04 AM
"Another studio wants to merge with me for the same reason, inactive members so that's where came from"
the leaders of another studio merged with me. I have lots of room before I start removing inactive players
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