Studios are meant to be vibrant fun hubs of activity for players to join together and share their experiences in the game and have some fun at the same time.
There are many, many studios that are actually closer to mausoleums, where stagnant rotting seeps from members long since gone on to other things than playing the game, contaminating the otherwise potentially active happy fun filled members with a sense of impending death.
[Quick Shameless Plug for Cloud 69 ]
This is not the case in our studio as we maintain an active current list of players
The reason for these members being kept in the studio is simple. They reached a higher level than most of the current active players and are kept in the studio for the studio fights, where the studio uses body doubles to resurrect the stats of the player for the fight. The player has neither checked in for the fight, nor been active other than to log in to prevent account deletion, and yet sits in combat in all their former glory for the studio.
While I am sure the original concept was to allow a team to adjust for the occasional missed check in from real life activity, the constant abuse of the system to maintain studios at an advantage, makes me consider how healthy this is for the game overall.
I think players should suffer the consequences of not attending fight check ins.
The full penalties applied to players who are in teams not using body doubles to impersonate a competitive player group is fair and just.
The option to bypass such penalty is, imho, not conducive to a healthy game environment.
I call for the body double option to either be scrapped completely or only be available to revive players who last logged in within 24-48 hours