just adding my thoughts on the matter;
preface;
I think Trophies are and should be a novelty item that ppl have to contest for.
i understand that ppl have different playstyles, philosophies, etc in this social game
but as things are, the Trophy system isnt very inclusive. mostly because studios that have them have limited Member slots and arent that willing to part with them.
Implementation;
what i propose is that we (at least) ;
1. double the current number of trophies
2. add expiration timers on all trophies (ranging from 1day to 1week)
3. randomly distribute the trophy to any studio upon expiry
as it stands now trophies are kinda monopolized by strong studios (because they are understandably / deservingly strong),
but it leaves a lot of the majority unclear (due to not having them) on how they affect us and their benefits
by doing this small 1person studios can fight among themselves for short timed trophies (because of fewer ppl to report in), and big time studios will feel the heat over how they have to hustle with each other to garner trophies regardless of current alliances.
and Overall rewarding and increasing interest and active participation in the game for an ephemeral novelty
commentary;
I can understand ppl wanting to treat trophies like unlockable studio achievements, to reflect past efforts.
But one end game thing is when the Boss is no longer the Founder 5-10 ppl down the road.
Having a legacy is nice, but the studio is a reflection of its Members in the Present.
So i think the active efforts made in the Now are what i'd like to reward novelty Boosts to.
Otherwise, rewarding trophies symbolically "through studio achievements and are then never lost but remain as a sort of collective prize for the studio rather than a temporary booster to be flung around between the top studios", would not be very different than our current personal "Your Successes > Studio"
one example to me is that, if we awarded trophies by Number of Studio Fans (current game version) newer studios cannot contest the limited amount of trophies.
also, i understand that in her context she meant like a progressive unlockable system within the studio, not a contested system (i think). but i think that already exists on a personal level.
>Random (didnt think too hard on this)
or fuck everything i just said,
and we have a Monthly football style contest on who gets the trophies.
whereby the Studio Admins ENLIST into DIFFERENT Tournaments for different Trophies like;.
max glory won (that month) = Trophy 1; max fans made (that month) = Trophy 2; max # of wins = Trophy 3; max losses = Trophy 4; etc.
winner keeps the trophy till the new winners are decided for next month
and each successive enlistment costs more notes (to curb ppl taking trophies they dont need)
cheers o/ -RR
PS: pls dont hate on me ingame in uk2. and pls dont ban me Kate for my use of strong abusive language
PPS: this is so hard to make look tidy / legible
Edited by scurrvy, 05 June 2016 - 22:01 PM.