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Polyamory - Free Trial


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#1 BigBadWolf

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Posted 05 December 2017 - 21:16 PM

Congrats to the Devs for making the game have something new.

 

The concept seems to have been inherited from the hero zero multi-tasking unlock.

 

What wasn't inherited was the option to purchase a permanent unlock, or get a free trial of concept to see if it fits your play style.

 

For me 99 Diamonds is a big purchase on something where I only basically grasp the benefits of its implementation.

 

I would like to see a free trial of the thing made available once per player for a shorter duration say 4 days or something thats long enough to get an idea of its benefit

 

A permanent unlock of the thing would be a nice addition too.


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#2 bigivor

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Posted 07 December 2017 - 17:35 PM

free trial? give over.... the devs wouldnt give any of us the steam off their p***. good idea anyways



#3 CaptC

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Posted 07 December 2017 - 23:11 PM

the way they generally make free trials of boosters, hunting instinct, and the like is in the casino or the advent calendar. I will suggest that they give everyone a free taste, or that they include polyamory as a random prize in those types of events.


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#4 Eileendover

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Posted 09 December 2017 - 15:17 PM

You know (and I don't think I am alone in this), I always figured that the inability to do these activities simultaneously was a limitation of the software. Obviously not. At the risk of sounding like an entitled brat, I'm afraid that if they ever want me to use the poly, it's going to have to become a free part of the game, period. Multiple reasons. The biggest is that I have more than enough to do now. Funny, when I 1st started I couldn't imagine why a game would limit people on energy and the ability to play all they wanted to if they are trying to sell things (diamonds in this case. I really still don't, honestly. The other biggie is that I think this hands an advantage to people who can just buy their way through. That turns me off. It actually makes me want to do conventions and parties even less than I did before. 


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#5 SindyXtreme

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Posted 12 December 2017 - 01:17 AM

You know (and I don't think I am alone in this), I always figured that the inability to do these activities simultaneously was a limitation of the software. Obviously not. At the risk of sounding like an entitled brat, I'm afraid that if they ever want me to use the poly, it's going to have to become a free part of the game, period. Multiple reasons. The biggest is that I have more than enough to do now. Funny, when I 1st started I couldn't imagine why a game would limit people on energy and the ability to play all they wanted to if they are trying to sell things (diamonds in this case. I really still don't, honestly. The other biggie is that I think this hands an advantage to people who can just buy their way through. That turns me off. It actually makes me want to do conventions and parties even less than I did before. 

I'm tired of the whole "paying out diamonds" for every little feature. I don't do conventions or parties much and now that they have put a time limit on party tickets I'll be doing them even less. I don't play as often as I used to and I refuse to buy diamonds anymore. I stopped doing that crap a long time ago.


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#6 CaptC

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Posted 12 December 2017 - 12:56 PM

Party tickets now have a 24 hour expiration and do not expire at reset anymore.


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#7 BigBadWolf

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Posted 29 December 2017 - 05:11 AM

Well, I wasn't going to wait for the devs to implement free trials over Christmas, so I gave it a go.

 

Here is the most positive review of the feature I could put together for you guys.

 

This 99 Diamond Feature is THE most confusing and badly thrown together piece of rubbish I have ever set my eyes on.

Oh and It doesn't even work properly on the Phone App;  If you are doing a mission in one location, and a convention is on which you are doing as well, then try going to the Party you had going on.... It then asks you to buy Polyarmory - despite the fact is is actually active! I had to go back to my PC to be able to complete the party at the same time.

The focus between convention and alternate mission is jumbled, jumping apparently of its own volition from one to the other. It also excludes all missions in the location of the convention from selection in the alternate mission.Completing a alternative mission will result in the game automatically switching your focus to the completed alternate mission - making you complete it (eg watch a fight mission, complete a skill check) before allowing you to change focus on a convention regardless on the fact that the show may already have been completed. It doesn't work the other way around though - if your focus is on the alternative mission there is no notification of completed convention shows, leaving you to guess its completion. If your focus is on an alternate mission there is a countdown timer displayed, but this disappears if you switch focus onto a party, preferring to display the time to convention completion instead. The display window for the convention and the alternate mission are identical in appearance and dimensions, resulting in disorientation between the the alternate mission or the actual convention.

This disorientation was so frustrating that I chose to deliberately NOT activate a mission in the alternate during a convention, defeating the entire purpose of having the feature in the first place.

After a while, you develop some kind of an idea on what it was doing; And, on the Desktop side of things, the game did allow you to perform multiple tasks at once - with a mandatory added degree of consideration in regard to what the game was throwing at you each second. Sadly, in a myriad of multi-tasking, the interface and implementation of switching tasks and auto-focus shifts rendered the benefits of the feature ultimately pointless.

 

Polyamory is Awful                  2 / 10




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